AI Insights · Timothy · October 2025
Top Sports Games on Unified Platforms in Kuwait: Q3 2025
Explore the performance trends of top sports games in Kuwait during Q3 2025, featuring insights on downloads, revenue, and active users.
In the third quarter of 2025, the sports gaming landscape in Kuwait saw intriguing trends across top-performing applications on unified platforms. Here's a closer look at the performance metrics from Sensor Tower.
EA SPORTS FC™ Mobile Soccer from Electronic Arts experienced fluctuations in revenue, starting at approximately $8.2K in early July and peaking at about $8.9K in early September. Downloads showed a mid-quarter dip, dropping to around 1.5K before rising again to over 2.5K by the end of September. Active users remained relatively stable, hovering around 45K to 47K, with a slight peak toward the end of the quarter.
eFootball™ by KONAMI saw its revenue decrease from $6.2K in early July to about $3.5K by the end of September. Downloads also declined, starting at 1.1K and ending at 591. Active users remained steady, fluctuating slightly around 13K to 15K throughout the quarter.
8 Ball Pool™ from Miniclip.com maintained consistent revenue, fluctuating between $3.2K and $4.2K over the quarter. Downloads increased in mid-August, peaking at 3.4K before settling at approximately 2.5K in late September. Active users showed a gradual rise, reaching nearly 49K by the end of September.
Captain Tsubasa: Dream Team by KLab Inc. had a varied revenue pattern, starting at $6.3K and dropping to $2.2K by the end of September. Downloads remained low throughout the quarter, peaking at just 83. Active users were minimal, maintaining around 100 to 140 users.
Top Eleven Be a Soccer Manager from Nordeus saw a significant increase in revenue mid-quarter, reaching over $5.3K in mid-August. Downloads hovered around 300 to 400, while active users showed a slight decline from early July's 3K to about 2.7K by the end of September.
For more detailed insights and data, visit Sensor Tower's platform.